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A number of screencasts exist to help new users getting a particular job done with the 3D Viewer.
For remaining questions, there is also a detailed User FAQs page.
Display stacks
This movie demonstrates
- how to start the 3D viewer.
- how to load multiple objects, select individual objects and delete them from the view.
- basic interaction: How to rotate and zoom with the mouse.
Rendering modes and attributes
This movie demonstrates
- how to switch rendering for individual objects between volume rendering, orthoslices and surface view.
- how to change object attributes such as color, transparency, threshold, etc.
Adjusting the transfer functions
This movie demonstrates
- how to specify for each channel individually how bright/transparent pixels are rendered in 3D.
Editing volumes
This movie demonstrates
- how to interactively edit and crop volumes.
Point lists
This movie demonstrates
- how to create landmarks
- how to show and hide landmark points
- how to save and load landmark points
- how to edit them.
Landmark-based registration
This movie demonstrates
- how to use landmark points for landmark-based rigid registration.
Transformations
This movie demonstrates
- how to set and apply transformations in form of matrices.
- how to save and load transformation matrices.
- how to avoid unintended object transformation by locking it.
- how to reset the transformation of an object.
3D Content in PDFs
This video demonstrates
- how to export triangle meshes to a .u3d file
- how to embed the u3d file in a latex file
- how to compile it into a pdf containing the 3D data
Outdated movie
Very detailed, but outdated movie.