[ImageJ-devel] Img <-> BufferedImage conversion
Curtis Rueden
ctrueden at wisc.edu
Thu Aug 21 12:40:22 CDT 2014
Hi Brian,
> Can you give me a code example of how this would work? It’s not
> obvious from the javadocs how to use a Projector and Converter to
> generate a BufferedImage.
I whipped one up for you.
https://github.com/imglib/imglib-tutorials/commit/929de9b7482c312ff9c51ab52aa632779ef058f3
Regards,
Curtis
On Wed, Aug 20, 2014 at 1:13 PM, Brian Schlining <bschlining at gmail.com>
wrote:
> Hi Curtis,
>
> One thing I need to do is transform Img (actually ArrayImg) objects to
> BufferedImages.
>
> Note that if what you want is to transform N-dimensional Imgs to
> *rendered* BufferedImages (e.g., at specific planes, perhaps composited,
> and so forth), you can use the Projector and Converter API:
>
> Yes, for the most part, I want to transform the Img to BufferedImages so
> that I can draw info onto them. (See attached example). A full round-trip
> *might* not be needed, but it would be a *nice to have*.
>
>
> https://github.com/imglib/imglib/tree/imglib2–2.0.0-beta–26/core/src/main/java/net/imglib2/display/projector
> https://github.com/imglib/imglib/tree/imglib2–2.0.0-beta–26/core/src/main/java/net/imglib2/converter
>
> This is how ImageJ2 actually paints Img objects on screen, using
> CompositeXYProjector and RealLUTConverter.
>
> Can you give me a code example of how this would work? It’s not obvious
> from the javadocs how to use a Projector and Converter to generate a
> BufferedImage.
>
> – Brian Schlining
>
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