- Installation
- Memory
- Upgrading
- Drag and Drop
- Known Problems
- Running from the Command Line
- About the Icon
Installation
Download ImageJ for Mac OS X from the Download page. The ZIP file you download (Image1.xx.zip) should automatically expand to Image.app, which is normally copied into the Applications folder. If the "ImageJ" window is too small, set "GUI scale" in the Edit>Options>Appearance dialog to a value greater then 1.0.The first time you run ImageJ, you may get get an "ImageJ can't be opened because it is from an unidentified developer" message, which can be bypassed by right clicking on ImageJ.app and selecting "Open" from the drop down menu
MacOS 10.12 (Sierra) and later have a security feature called Path Randomization that can cause ImageJ to not work as expected. Path randomization is in effect if the "ImageJ home" path shown in the Image>Show Info window starts with "/private" and plugins are not installed in the Plugins menu. You can disable path randomization by dragging ImageJ.app to another folder and then (optionally) dragging it back.
Memory
Use the Edit>Options>Memory & Threads command to make more than default 3000MB of memory available to ImageJ. Note that setting the "Maximum Memory" value to more than about 75% of real RAM may result in poor perfomance due to virtual memory "thrashing". The maximum amount of memory that can be allocated on 32-bit systems is about 1.8GB. Another way to make more memory available to ImageJ is by running from the command line and using the -Xmx option.The Edit>Options>Memory command updates the VMOptions key in the Contents/Info.plist XML file in the ImageJ.app bundle.
You will get an error message if you do not have write permission for the ImageJ application. To check and/or change the permissions, select ImageJ.app and use the Finder's File>Get Info command.<key>VMOptions</key> <string>-Xms256m -Xmx3000m</string>Upgrading
Use the Help>Update ImageJ command to upgrade to the latest version of ImageJ. This command may fail with a "Release Notes are not in the expected format" error if you are running a version of ImageJ earlier than 1.50i. You can work around this problem by using the ImageJ Updater plugin to upgrade.Drag and Drop
The OS X version of ImageJ opens images, text files, ROIs and LUTs that are dropped on the ImageJ icon or on the "ImageJ" window. Drag and drop TIFF files on the >> icon in the toolbar to open them as virtual stacks.Known Problems
- The first time you run ImageJ you may get a "ImageJ can't be opened because it is from an unidentified developer" message.
- Plugins may not be installed when running macOS 10.12 (Sierra) due to Gateway Path Randomization.
- Text cannot be entered into dialog boxes on macOS 10.13 (High Sierra) when ImageJ is using Java 6 .
- Commands (e.g. File>Import>Video) and plugins that use QuickTime for Java fail with 64-bit versions of Java and with OS X 10.10 (Yosemite) and later .
- Using command-v to paste text into the file name field of Save As dialog boxes does not work. This is a bug in the Java FileDialog class that can worked around by right-clicking in the name field and selecting "Paste" from the drop down menu.
The -Xmx4096m switch specifies that ImageJ will have available a maximum of 4096MB (4GB) of RAM.java -jar -Xmx4096m Contents/Java/ij.jar
Use a command like this to run ImageJ from any directory:
ImageJ recognizes the following command line options:java -Xmx4096m -jar /Applications/ImageJ.app/Contents/Java/ij.jar -ijpath /Applications/ImageJ.app
"file-name" Opens a file Example 1: blobs.tif Example 2: /Users/wayne/images/blobs.tif Example 3: e81*.tif -macro path [arg] Runs a macro or script (JavaScript, BeanShell or Python), passing an optional string argument, which the macro or script can be retrieve using the getArgument() function. The macro or script is assumed to be in the ImageJ.app/macros folder if 'path' is not a full directory path. Example 1: -macro analyze.ijm Example 2: -macro script.js /Users/wayne/images/stack1 Example 2: -macro script.py '1.2 2.4 3.8' -batch path [arg] Runs a macro or script (JavaScript, BeanShell or Python) in batch (no GUI) mode, passing it an optional argument. ImageJ exits when the macro finishes. -eval "macro code" Evaluates macro code Example 1: -eval "print('Hello, world');" Example 2: -eval "return getVersion();" -run command Runs an ImageJ menu command Example: -run "About ImageJ..." -ijpath path Specifies the path to the directory containing the plugins directory Example: -ijpath /Applications/ImageJ.app -portSpecifies the port ImageJ uses to determine if another instance is running Example 1: -port1 (use default port address + 1) Example 2: -port2 (use default port address + 2) Example 3: -port0 (don't check for another instance) -debug Runs ImageJ in debug mode
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