Difference between revisions of "3D Viewer"

(Demo video: "here" as link text has been deprecated for over 15 years... (http://www.w3.org/QA/Tips/noClickHere))
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== Demo video ==
 
== Demo video ==
  
The original website provides a [http://132.187.25.13/home/imagej/Viewer.avi demo movie (60 MB, ~15 min, AVI format)] which
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There is a [[:File:3D_Viewer_2pass_65k.flv|demo screencast (~15 min, 8 MB, FLV format)]] available, showing many of the features of the 3D viewer. It has been transcoded for this wiki to meet the size and codec constraints, the original file is available on the old 3D Viewer website as an [http://132.187.25.13/home/imagej/Viewer.avi AVI (60 MB)]
shows many of the features of the 3D viewer.
 
  
For more information, please visit the original [http://3dviewer.neurofly.de homepage]
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For more information, please visit the [http://3dviewer.neurofly.de original homepage].
  
 
== For developers ==
 
== For developers ==

Revision as of 09:08, 8 August 2014

3D Viewer (ImageJ)
Author Benjamin Schmid, Albert Cardona, Mark Longair, Johannes Schindelin
Maintainer Benjamin Schmid
File [1]
Source Template:GitLink
Initial release April 2007
Latest version January 2013
Development status beta
Category Visualization
Website http://3dviewer.neurofly.de



Purpose

This plugin offers hardware-accelerated visualization possibilities for image stacks. Stacks can be displayed as texture-based volume renderings, surfaces or orthoslices.

3D Viewer overview.png


Demo video

There is a demo screencast (~15 min, 8 MB, FLV format) available, showing many of the features of the 3D viewer. It has been transcoded for this wiki to meet the size and codec constraints, the original file is available on the old 3D Viewer website as an AVI (60 MB)

For more information, please visit the original homepage.

For developers

A lot of functions of the 3D Viewer are macro-recordable. However, if that is not enough (or if the function is not recorded properly), it is better to write a plugin. In the latter case no macros should be called from Java, as that would limit the code to work with the currently active 3D Viewer (even if the user clicked somewhere else).

This code snippet should get you started:

Image3DUniverse univ = new Image3DUniverse();
univ.show();
univ.addMesh(yourImagePlus, null, "somename", 50, new boolean[] {true, true, true}, 2);
...

Until the full 3D Viewer developer documentation is moved to this Wiki, you can find it here; the JavaDocs can be found here.