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<b><a class="bz_bug_link
bz_status_NEEDSINFO "
title="NEEDSINFO - 3D Convex Hull plugin uses all available memory and processor but does not complete"
href="http://fiji.sc/bugzilla/show_bug.cgi?id=1182#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEEDSINFO "
title="NEEDSINFO - 3D Convex Hull plugin uses all available memory and processor but does not complete"
href="http://fiji.sc/bugzilla/show_bug.cgi?id=1182">bug 1182</a>
from <span class="vcard"><a class="email" href="mailto:nick.galati80@gmail.com" title="Nick Galati <nick.galati80@gmail.com>"> <span class="fn">Nick Galati</span></a>
</span></b>
<pre>(In reply to Curtis Rueden from <a href="show_bug.cgi?id=1182#c1">comment #1</a>)
<span class="quote">> You could try analyzing what ImageJ is doing during the processing,
> according to this guide:
>
> <a href="http://imagej.net/Troubleshooting#If_ImageJ_freezes_or_hangs">http://imagej.net/Troubleshooting#If_ImageJ_freezes_or_hangs</a>
>
> While you are not experiencing a "hang" per se, you can still generate stack
> traces during the processing -- in both IJ1 and IJ2 -- and then compare the
> differences. It may shed some light on the culprit. If I had to take a wild
> guess, I'd say you might see something relating to "net.imagej.legacy" doing
> syncing stuff? But hard to be sure until you actually check.
>
> Alternately, if you create an MCVE such that we can reproduce, we can go
> from there.
>
> <a href="http://imagej.net/Bug_reporting_best_practices">http://imagej.net/Bug_reporting_best_practices</a></span >
1) I have uploaded the file "Binary_Duplicate.tif" via Help > Upload Sample
Data
2) Open the image
3) Run Plugins>3D>3D Convex Hull
3a)the quickhull3d.jar needs to be installed in the plugins folder
from: <a href="http://imagejdocu.tudor.lu/doku.php?id=plugin:stacks:3d_ij_suite:start">http://imagejdocu.tudor.lu/doku.php?id=plugin:stacks:3d_ij_suite:start</a>
4) The plugin does not finish and gradually consumes resources
5) The thread dump is attached from my machine (Windows 8; Java 8 (just
updated))
Thanks for your help. I'll work on my bug reporting practices to make life
easier.</pre>
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